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Archive for May, 2006

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こどもの日

Friday, May 5th, 2006

today is children’s day in japan. while they say “children” this is actually the day for boys only – there’s one for girls in march. the traditional thing to do is fly these fish-shaped kites outside your house if you have any young males in the house.

we decided to make a trip to the local zoo. imagine perth zoo, but with about 1/8th the real estate. this means a lot of animal in a small amount of space. it was quite interesting, but you’d find it very hard to spend over 2 hours wandering around.

a lot of the animals didn’t look happy, but i guess thats what happens when you put them in a tiny cage in a zoo. pictures were hard to take with cages so strong they looked like something more fierce than racoons and deer should be inside.. ill put the rest up in the gallery tomorrow.

i need more practice at item battles. they are quite interesting though! if anyone else has tetris leave me your friend id.

i think we went a bit overboard with donuts yesterday. but i won a bag of some kind in the scratchy competition thing :D . mister donut is goooood

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hima~

Thursday, May 4th, 2006

so without having any uni commitments to worry about, we have quite a bit of free time over this longish weekend. since i haven’t posted anything about gaming for quite a while, i think i will today :p

firstly, after a few weeks i finally managed to beat Ready!Steady!Go! on cheerleader in 応援団. i was pretty happy :) , but think i can still improve on the score for it. i plan on going back and completing every level on S rank next. osu!

i went to the locall shopping centre to firstly check for ds lite stock, and also for tetris ds. although most of you will be able to guess the answer, ill say it anyway. there were no ds lites, but surprisingly they had the originals in stock! for 14,990yen…

anyways i managed to pick up tetris ds for ~3,400yen. its fun and probably a bit too addictive. the online play is especially quite fun, but i think i need a bit more practice before i go back on there…

for anyone who hasn’t heard of this game, you should really check it out. alan pointed me to it last night, and i ended up playing it for quite a while before i forced myself to exit. i’d explain the concept, but i think its best to just experience it for yourself. linked from the image above :)

we found some very interesting engrish yesterday ^^;

i have gotten excited… very much.

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ゴールデンウィーク(エンド)

Tuesday, May 2nd, 2006

so the way golden week is on the calendar means the amount of holidays each year varies significantly.  without going into detail, we ended up with only 2 days off out of the possible 5.  i guess its nothing to cry over, but i do feel a bit cheated :p.

that said, we have no real plans.  the general idea behind golden week is that being the only official consecutive work-free days of the year, the whole of japan decides to go ’round the mulberry bush, causing awful traffic on both the roads and public transport.  as expected, all tourist destinations are also the target of screaming kids and their parents.

my host family is going away tomorrow at 6am to avoid this rush.  they tried to find a hotel to stay in starting about 2 weeks ago.  they found nothing.  so with no accommodation, who knows if they will actually be able to stay overnight.. yet they are still going.  my mum called it a “mystery tour”. lol.

i took a few pictures in japanese classes this week which amused me.

daniel points out how insignificant our home city is.  and also if you look close, you can notice how much the coastline has been eroded by the ocean..  i’m surprised i haven’t heard about that on the news…

王さまと結婚するなんて、想像もしなかった!

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a big mappu

Monday, May 1st, 2006

paper maps are in the past right? but what do you do when you don’t have a net connection and want to see the awfully detailed internet map? i don’t know if that was quite what i was thinking when i started work on this, but that is my official justification :p

google’s mapping api uses some java applet, but behind it is just a massive collection of 256×256 gifs which are loaded as you scroll. so i began by taking the bounds which gave a full coverage of himeji city and its close surroundings.

this resulted in a large number of image files which i was left to join together. from the start i was planning on using imagemagick to do this task, since it is very scriptable and flexible in handling images. unfortunately it seems it wasn’t made to handle joining together this many images :(

so i had to break the task down.. to the point where i joined each row of images one at a time using imagemagick. this took roughly 2.5hours on psrv, and left me with 60 odd 19456×256 pixel gifs which are long enough to probably cover the length of perth city if printed (at a low dpi ^^)

leaving imagemagick to then stitch these rows together and form the final image resulted in an even larger problem. the segmentation fault that appeared after a couple of hours made me think imagemagick simply couldnt handle these dimensions. then i tried to copy a file and found out there was no disk space left on psrv..

imagemagick ate 4gigabytes with its tmp files.

i ended up getting another program and this time (wisely) running it locally on my vaio. all went smoothly. the process took only 1 minute 34 seconds after i decided to output to bitmap over gif format. photoshop would handle the conversion smoothly after all.

quite a big file.

quite a few pixels! 330,793,472 to be exact.

this is a very very zoomed out version of it. it was only after i got to this point that i realised the bounds i first set were a bit off.. and its a bit too far east than necessary ^^;. once i get a day off uni i plan on recentering it and then ill try and find a use for it.

to those that still ask WHY?

why not?

omake: my current desktop.  its been a while since ive posted a desktop image so :d